SF can't launch plugins in Win 7 professional

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RadioT
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SF can't launch plugins in Win 7 professional

Post by RadioT » Thu Aug 15, 2013 11:28 am

Hello,

Whenever we start SF we get the error "Unable to load DLL 'SFPluginMgr.dll". SF still works but we really like the automatic backup feature, and it won't work without it.

I initially found a copy in c:\Windows\SysWOW64

I copied it to the SF directory, then SF bin dir, then plugins directory, then to C:\Windows\System32...SF never found it.

Any ideas?

-Tom

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David Barker
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Post by David Barker » Thu Aug 15, 2013 12:40 pm

Not sure why you would be seeing that error. I've just tried Swordfish and Firewing (which uses exactly the same DLL) on my win7 professional machine and they both work as expected.

have you tried installing the software again?

> c:\Windows\SysWOW64

That does seem the correct location - it's where my win7 installation puts it.

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Re: SF can't launch plugins in Win 7 professional

Post by W4GNS » Sat May 02, 2020 4:40 am

I'm having the same problem, but SFPluginMgr.dll is no where to be found on my Windows 10. I have uninstall and reinstalled the SE version and still unable to find it. Any help or comments anyone?
Gary W4GNS

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Re: SF can't launch plugins in Win 7 professional

Post by David Barker » Sat May 02, 2020 8:40 am

The Swordfish IDE (and supplied plugins) has code embedded into the executable to manage plugin communication, so they do not need the DLL. The DLL you are referring to enables third party plugins to interface with the IDE.

I have attached it to this email.

In the past you would either (1) place the DLL in the same directory as the installed plugin OR (2) the windows system directory. I'm not sure with win10 if you now have to register a DLL?

I would try (1) first and see if it works for you.
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SFPluginMgr.zip
(160.02 KiB) Downloaded 12 times

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Re: SF can't launch plugins in Win 7 professional

Post by Jerry Messina » Sat May 02, 2020 12:59 pm

I left the 'SFPluginMgr.dll' out of the SE version setup program.
The full version installer should put a copy into both the app Plugin folder and win system folder(wherever that gets mapped to these days).

I'll add it back into the SE version installer so you'll get a copy in any future updates.

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Re: SF can't launch plugins in Win 7 professional

Post by W4GNS » Sat May 02, 2020 1:52 pm

Thanks guys, I added the dll David attached to c:\Windows\SysWOW64 and all is good now :D
After all that I find my key for the registered version. :shock:
Gary W4GNS

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