I'm in the process of gathering up parts and reading the datasheets to control a controllerless 240x160 tab graphic display, which I am tentatively planning on interfacing via a S1D13700. One of the things I want to do is come up with my own fixed-width font library. Can anyone recommend a simple Windows font editor that allows simple pixel-level editing?
Regards,
Bob
GLCD font generation
Moderators: David Barker, Jerry Messina
Re: GLCD font generation
Swordfish IDE comes with a tool named Font Converter. you can find it in Swordfish IDE Menu -> PLUGIN>>Swordfish>>FontConverterrocketbob wrote:...One of the things I want to do is come up with my own fixed-width font library. Can anyone recommend a simple Windows font editor that allows simple pixel-level editing?
Regards,
Bob
This utilitly let you specify any windows font and converts it automatically to Swordfish Basic source code.
To create a FIXED_WIDTH font, just choose a fixed width font to convert, the most used one in all windows source code editors is Courrier New.
Best regards
Octal
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I've not tried this myself, but it may do what you want
http://www.sibcode.com/font-editor/index.htm
The above looks like it can edit at the pixel level and save as a *.fon file (windows bitmap font). If the file is placed in your windows 'font' folder (c:\windows\fonts under XP) then the font converter plugin should pick it up, allowing you to generate a Swordfish font file.
http://www.sibcode.com/font-editor/index.htm
The above looks like it can edit at the pixel level and save as a *.fon file (windows bitmap font). If the file is placed in your windows 'font' folder (c:\windows\fonts under XP) then the font converter plugin should pick it up, allowing you to generate a Swordfish font file.
I do not know the format of the gerenated tables that FontConverter plugin generate to be used in Swordfish basic. I do not know if it's possiblen but if David 'can' give me the sources of FontConverter plugin, I'll add interactive drawing directly in the grid.
If it's not possible, then, is there any documentation about the format of generated tables in <fonts>.bas files ? this will let me create a font generator more quickly than to hack and reverse-engeneer the actual files.
Best regards
Octal
If it's not possible, then, is there any documentation about the format of generated tables in <fonts>.bas files ? this will let me create a font generator more quickly than to hack and reverse-engeneer the actual files.
Best regards
Octal