SF can't launch plugins in Win 7 professional

Coding and general discussion relating to the compiler

Moderators: David Barker, Jerry Messina

Post Reply
User avatar
RadioT
Registered User
Registered User
Posts: 157
Joined: Tue Nov 27, 2007 12:50 pm
Location: Winnipeg, Canada

SF can't launch plugins in Win 7 professional

Post by RadioT » Thu Aug 15, 2013 11:28 am

Hello,

Whenever we start SF we get the error "Unable to load DLL 'SFPluginMgr.dll". SF still works but we really like the automatic backup feature, and it won't work without it.

I initially found a copy in c:\Windows\SysWOW64

I copied it to the SF directory, then SF bin dir, then plugins directory, then to C:\Windows\System32...SF never found it.

Any ideas?

-Tom

User avatar
David Barker
Swordfish Developer
Posts: 1214
Joined: Tue Oct 03, 2006 7:01 pm
Location: Saltburn by the Sea, UK
Contact:

Post by David Barker » Thu Aug 15, 2013 12:40 pm

Not sure why you would be seeing that error. I've just tried Swordfish and Firewing (which uses exactly the same DLL) on my win7 professional machine and they both work as expected.

have you tried installing the software again?

> c:\Windows\SysWOW64

That does seem the correct location - it's where my win7 installation puts it.

W4GNS
Registered User
Registered User
Posts: 29
Joined: Wed Nov 03, 2010 7:18 pm
Location: Occupied South (Virginia)

Re: SF can't launch plugins in Win 7 professional

Post by W4GNS » Sat May 02, 2020 4:40 am

I'm having the same problem, but SFPluginMgr.dll is no where to be found on my Windows 10. I have uninstall and reinstalled the SE version and still unable to find it. Any help or comments anyone?
Gary W4GNS

User avatar
David Barker
Swordfish Developer
Posts: 1214
Joined: Tue Oct 03, 2006 7:01 pm
Location: Saltburn by the Sea, UK
Contact:

Re: SF can't launch plugins in Win 7 professional

Post by David Barker » Sat May 02, 2020 8:40 am

The Swordfish IDE (and supplied plugins) has code embedded into the executable to manage plugin communication, so they do not need the DLL. The DLL you are referring to enables third party plugins to interface with the IDE.

I have attached it to this email.

In the past you would either (1) place the DLL in the same directory as the installed plugin OR (2) the windows system directory. I'm not sure with win10 if you now have to register a DLL?

I would try (1) first and see if it works for you.
Attachments
SFPluginMgr.zip
(160.02 KiB) Downloaded 138 times

Jerry Messina
Swordfish Developer
Posts: 1469
Joined: Fri Jan 30, 2009 6:27 pm
Location: US

Re: SF can't launch plugins in Win 7 professional

Post by Jerry Messina » Sat May 02, 2020 12:59 pm

I left the 'SFPluginMgr.dll' out of the SE version setup program.
The full version installer should put a copy into both the app Plugin folder and win system folder(wherever that gets mapped to these days).

I'll add it back into the SE version installer so you'll get a copy in any future updates.

W4GNS
Registered User
Registered User
Posts: 29
Joined: Wed Nov 03, 2010 7:18 pm
Location: Occupied South (Virginia)

Re: SF can't launch plugins in Win 7 professional

Post by W4GNS » Sat May 02, 2020 1:52 pm

Thanks guys, I added the dll David attached to c:\Windows\SysWOW64 and all is good now :D
After all that I find my key for the registered version. :shock:
Gary W4GNS

bitfogav
Registered User
Registered User
Posts: 169
Joined: Sat Oct 09, 2010 1:39 pm
Location: United Kingdom

Re: SF can't launch plugins in Win 7 professional

Post by bitfogav » Tue Jun 23, 2020 1:56 pm

Is anyone running Steve Wrights backup plugin on a windows 10 64bit system without any issues?.. I have tried to install it, as I used it on an old system. But it will not run correctly when I load the compiler... pops up with warning messages about not being able to find the 'SFPluginMgr.dll', I already have this file in the Windows\SysWOW64 folder and I have put a copy into the EXE folder..

I am thinking that because the backup prog was compiled on a old visual basic package (32bit) this is giving me the warning issues..
It's a shame I haven't seen Steve around for a long time, else it would have been nice to recompile the backup prog for 64bit systems.

On another note how can you remove plugins from the plugin drop down menu that was user added?, if there is no uninstall option?

Jerry Messina
Swordfish Developer
Posts: 1469
Joined: Fri Jan 30, 2009 6:27 pm
Location: US

Re: SF can't launch plugins in Win 7 professional

Post by Jerry Messina » Tue Jun 23, 2020 2:29 pm

Can't help with the backup plugin (I've never used it), but to delete a plugin that isn't in the plugin "Uninstall" list you can just delete the folder for the plugin you want to get rid of under the "Plugin" folder.

Here are some of the places to look at (win7 x64):
C:\Users\<user-name>\AppData\Roaming\Mecanique\Swordfish\Plugin
C:\ProgramData\Mecanique\Swordfish\Plugin
<swordfish_install_dir>\Plugin

i have all of them mapped to the same place, so I'm not sure which one(s) you'd need to delete for a standard install.

bitfogav
Registered User
Registered User
Posts: 169
Joined: Sat Oct 09, 2010 1:39 pm
Location: United Kingdom

Re: SF can't launch plugins in Win 7 professional

Post by bitfogav » Tue Jun 23, 2020 3:05 pm

I found them in the two folders. Thank you Jerry..

(win10 x64)
C:\Users\<user-name>\AppData\Roaming\Mecanique\Swordfish\Plugin
C:\Program Files (x86)\Mecanique\Swordfish\Plugin

Post Reply